Player state is handled very poorly #9
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Delete branch "%!s()"
Deleting a branch is permanent. Although the deleted branch may continue to exist for a short time before it actually gets removed, it CANNOT be undone in most cases. Continue?
See #5 #4 #7
Not ideal to use functions but okay for now.
Overwriting a lockout game in a world does not re-apply player freezes
These bugs have been resolved, although a rewrite of the game logic may introduce new bugs related to player state. Closing for now.